[Linuxtrent] IF Quake
- From: Luca Manganelli <luca10@xxxxxxxx>
- To: linuxtrent@xxxxxxxxxxxxx
- Date: Thu, 01 Apr 2004 21:18:37 +0200
http://loonyboi.com/if/quake/about.htm
pacchetto per Linux: http://pics.loonyboi.com/files/ifquake.tgz
IF Quake is a port of id Software's Quake 1 engine to the Inform
programming language <http://www.inform-fiction.org/>. Inform is a
language for creating Interactive Fiction games, or simply IF.
IF games, if you've never seen one, are text adventures. Basically
they're interactive novels. IF has a long and glorious history in the
gaming industry, and the genre has produced lots of classics, most
notably the Infocom library of games, which include the Zork series, The
Lurking Horror, A Mind Forever Voyaging, Suspended, The Hitchhiker's
Guide to the Galaxy and more (for more on Infocom, click here
<http://www.csd.uwo.ca/Infocom/>).
IF Quake acts as a bridge between the Quake engine and a Z-Machine
interpreter of your choice, converting the maps and NPCs you encounter
in the game into straight, readable text. In IF Quake, you walk through
the exact same levels you do in the graphical version of the game, only
instead of circle-strafing and firing at your enemies, you type commands
like "ATTACK GRUNT WITH SHOTGUN".
IF Quake is a radical departure from the normal Quake experience, and
it's been a great deal of fun for me to work on.
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