[jawsscripts] Re: Modifying JAWS scripts...

  • From: "Paul Magill" <magills@xxxxxxxxxxx>
  • To: <jawsscripts@xxxxxxxxxxxxx>
  • Date: Tue, 20 Nov 2012 20:54:21 +1100

From experience, rather than from actual knowledge, I believe that the 
script manager holds the .jkm & .jsd files in memory, thus causing these 
problems.

If I am going to modify manually, either the .jkm or .jsd file, I like Don, 
close the script manager, then re open it to make the modifications & save 
the results, & being over cautious, close it again, re opening with the .jss 
file.

Since I have been doing this, I haven't had issues with the script manager 
deciding for itself, that what I put in the .jkm or .jsd, should be 
something else.

Sometimes I modify these files with Notepad, and make sure that the script 
manager is closed while I make the changes.

Regards,
Paul from Australia


----- Original Message ----- 
From: "Jim Snowbarger" <Snowman@xxxxxxxxxxxxxxxx>
Subject: [jawsscripts] Re: Modifying Jaws script for navigating between 
landmarks


I ran into this very same problem yesterday, As don describes, where script
manager kept forcing the jkm back to the original assignment.  I still can't
figure out where the heck script manager is keeping that information.
After getting my jkm scrambled several times, and having to fix it manually,
I finally made a copy of it, in case it happened again, and started the
practice Don describes.
Does anybody know where the heck Script manager is storing that original
assignment?
I thought the JKM was the master.


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  • » [jawsscripts] Re: Modifying JAWS scripts... - Paul Magill