Hi Matthieu,
Good to hear from you!
Lone Wolf lends itself well to adaptation to many platforms.
There are several ideas out there so far:
https://play.google.com/store/apps/details?id=com.GDVGames.LoneWolfBiblio&hl=en_GB
https://www.projectaon.org/staff/frederic/
http://lonewolfadventures.projectaon.org/#terms
https://www.projectaon.org/staff/david/
https://play.google.com/store/apps/details?id=com.bulkypix.lonewolf&hl=en_GB
And probably many more!
If you wish to start with Lone Wolf, and wish to use the text from Project Aon,
please note that the book content must be downloaded by the end user from the
Project Aon website - you are not allowed to bundle the text with your software.
When you have your first prototype, please let us know - we are able to host
and provide support from the fanbase.
Good luck with the project!
James
From: pamail.cgi@xxxxxxxxxxxxxx
To: projectaon@xxxxxxxxxxxxx
CC: mathieu.sylvain@xxxxxxxxxxxxx
Subject: [projectaon] Adaptation Rights
Date: Sun, 24 Apr 2016 20:43:23 -0700
The following was sent from the Project Aon contact form
From: Mathieu Sylvain mathieu.sylvain@xxxxxxxxxxxxx
Date: 03:43:23 on Monday, April 25, 2016
Subject: Adaptation Rights
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Hi, I'm a software developer working on an open-source interactive fiction
authoring platform. One of the genre of Interactive Fiction I plan to support
are Gamebooks.
I'm currently looking for a gamebook title to use as a first "sample work" to
showcase the platform.
Can the Lone Wolf titles be adapted to interactive forms other than HTML? The
adaptation to my platform would be "word for word", but the
reading-experience would be a little more subtle than clicking on hyper links.
I also would not change anything to the rules or pen+paper+dice experience.
Thanks
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