[projectaon] Re: Using Alether

  • From: David Davis <feline1@xxxxxxxxxxxxx>
  • To: "projectaon@xxxxxxxxxxxxx" <projectaon@xxxxxxxxxxxxx>
  • Date: Thu, 28 May 2015 16:46:49 +0100

Well, this is an area where we have to balance the "gamebook mechanics"
against the plausibility of the story.
As far as I recall, there are quite a few combats in the books where the
text explicity says things like "due to the speed of this attack, there is
no time to consume any potions before the combat" - or "you must fight the
first two rounds of combat unarmed" etc etc.
There might be an argument for Project Aon to go through all these
"surprise" combats and scrutinise them to see if the rules are being
applied consistently -
but my view would tend to be that, given the text sometimes explicitly
tells you there isn't time to drink a potion or draw a weapon, then if it
doesn't say anything about that, you can assume you *do* have time.
Another question you could ask is "how long does it take for a potion to
work? If I swallow it mere seconds before I start fighting, is it plausable
it has time to take effect?" - I feel that sometimes it's best not to think
too much about these things and just get on with enjoying the book! ;)
David

On 28 May 2015 at 16:00, Guga Figueiredo <gugabfigueiredo@xxxxxxxxx> wrote:

The logic of concentration seems perfectly fine. I would argue, however,
that engaging in combat is not something you get to stop and wonder about
by default. So its more of a question of time consuming actions than
concentration. Many sections simply describe your encounter with your foe
and proceed to being resolved by combat. Take book 1 of LW for example,
when he is attacked by the thieves in the store in Holmgard. This is a
scene where you dont actualy get a chance to do anything before you are
struck and need to defend yourself. You could say that after that
preemptive strike you get the chance to take a single action out of combat
before moving on with the fight, but your foe will not likely wait for you
to complete your strategized concotion before striking you again.

Outside of combat sections, I dont see any trouble with taking multiple
potions and having their effects stack. But when you are facing a terrible
opponent that is hellbent on taking your life, taking your time to sip from
multiple flasks can be your downfall.

2015-05-28 10:56 GMT-03:00 David Davis <feline1@xxxxxxxxxxxxx>:

Sergio,
I don't believe there was ever any explicit mention made of this in the
rules or the Lone Wolf Club Newsletter, one way or the other.

Using common sense though, I would argue there's no reason why can't take
multiple doses of alether before combat.
There are various sources of alether in the books, from the berries
themselves, to potions, to "concentrated" potions, each giving
progressively higher bonuses - so that would suggest to me that a
"concentrated" potion (+4 CS) simply has more active ingredient in it than
a handful of the berries (+2 CS) - therefore, the concentrated potion has
"stacked up" the effects itself - so you could also stack up multiple
potions/berries?

In practice I've rarely done this myself, but I've certainly taken
multiple doses of Laumspur without a second thought!

Anyone else got an opinion?
David

On 28 May 2015 at 14:20, <pamail.cgi@xxxxxxxxxxxxxx> wrote:

The following was sent from the Project Aon contact form
From: Sergio De Almeida arguth.valiencis@xxxxxxxxx
Date: 13:20:37 on Thursday, May 28, 2015
Subject: Using Alether
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Hello Project Aon.
Can you drink or ingest more than one Alether before a battle so that
their effects stack up?

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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