[opendtv] Re: News: New Cable Fight at Hand

  • From: Craig Birkmaier <craig@xxxxxxxxx>
  • To: opendtv@xxxxxxxxxxxxx
  • Date: Fri, 1 Apr 2011 06:49:51 -0400

At 8:29 AM -0700 3/30/11, Kon Wilms wrote:
On Tue, Mar 29, 2011 at 5:04 AM, Craig Birkmaier <craig@xxxxxxxxx> wrote:
 >> - As far as the video side is concerned:
 Flash video is usually delivered by Flash Media Server (FMS). FMS can
 deliver your MOV or MP4+H264 files to a flash decoding device.
 >> So your point is moot.
 >
 > But that's not what the critics are concerned about. They are concerned
 about the stuff that Apple will not support.

That has nothing at all to do with me correcting your malformed views
of what flash video is. You continuously spout incorrect facts to make
a technology look bad.

Apples and oranges. The issue here is the FLASH video codec, not the server infrastructure that delivers it. There is nothing incorrect if I reiterate (spout) the fact that Apple chooses not to support this codec because of concerns about processor usage, which in turn kills battery life.

We're talking about video decoding and hardware acceleration. Flash
uses the same hardware acceleration your native decoder does. If
you're using a player that is not accelerating decode or is rendering
layers on video without accelerated assist, then you have no point to
make, which is exactly what you're doing, once again.

Really?

http://www.adobe.com/devnet/flashplayer/articles/fplayer10_1_hardware_acceleration.html
Hardware requirements

Hardware-accelerated H.264 decoding is supported on some video cards and drivers running on Windows XP, Windows Vista, and Windows 7. Linux and Mac OS X hardware-accelerated decoding is not supported in this version. See the Flash Player 10.1 public beta release notes (PDF, 105 KB) for supported hardware and links to download supported drivers.

http://www.zdnet.com/blog/btl/adobe-rides-hardware-acceleration-with-latest-flash-player/44628

Adobe launched its Flash Player 10.2 with hardware accelerated video. The gist is that Adobe says it can now deliver video more efficiently with less strain on your PC. Flash Player 10.2 shed its beta tag and is now available for Windows, Mac and Linux. The enhancement, dubbed Staged Video, lets Web sites use hardware acceleration for video.

So I can now use Flash Player to do what Safari can already do: use hardware acceleration to play h.264.

That's nice, but it does nothing to improve the performance for the FLASH video codec, whch is the problem we are talking about.


We could make the same comparison with HTML5 and javascript being CPU
hogs. I've brough mobile safari to it's knees many a time when testing
javascript/html5 game frameworks.

Sounds like a good reason not to use these frameworks either.

I wrote:
 > But one wonders why any game developer would use FLASH. The best way to
 optimize APPs for iOS is to use the native development tools. The developer
 gets full access to all of the device features and does not have to wait on
 Adobe when Apple adds new APIs.

Sorry, flash is much more suited to fast game development than iOS.
Steve Jobs pitches casual gaming continuously. The idevices are not
made for serious gaming either. http://newgrounds.com if you want to
see how popular flash games are. Additionally, most flash developers
are also designers. Objective C and Xcode is not designer/developer
friendly when compared to a stage and Actionscript3 and the tens of
hundreds of times more dev kits for games on the Flash platform vs
iOS. But that doesn't mean that I like Adobe's development
environment, I'm stating facts

If Apple wants to step up their game and squash this problem they need
to introduce a language like Lua into Xcode, ASAP.

The success of game apps on iOS devices speaks for itself. I am not a developer, so I cannot provide the level of factual, first hand experience that you can. And I agree that Adobe has a large customer/end user base using FLASH for games.

This does not change the fact that Adobe has been dragging its feet when it comes to supporting the Mac platform - perhaps turnabout is fair play. And it does not change the reality that relying on Adobe to keep the FLASH development tools updated for the latest iOS APIs, puts APP developers at a disadvantage relative to using the tools Apple recommends.

One CAN argue that Apple is pushing their own development tools for competitive reasons. Then again one can argue this for Adobe and other tool developers as well.

The difference between you and me is that you are a complete Apple
fanboy, incapable of objectively discussing Apple and its competitors.
I don't have that problem (on my desk I have two ipads, three
iphone4s, two n900s, an android tablet and a nokia e7).

Sorry, but the Apple fanboy label does not fit. The marketplace is choosing Apple for a variety of reasons that vary by product segment.

Bert contends that those who are threatened are targeting Apple specifically; e.g. the current flap about the MVPDs releasing APPs to watch the TV content they distribute. This is clearly not what the congloms are doing - they are trying to force the public to pay again for the right to use a different device and "pipe" to watch content we are already paying for. The target is not APPLE, it is TABLETS.

The old saw that market leaders get the arrows in their backs is completely relevant here. Google TV incurred the wrath of the congloms as well.

This list is a forum to discuss the forces that are influencing the evolution of digital television. To focus only on the traditional concept of a lean back TV viewing experience in the family room completely misses the point. There is a war going on to control the consumer and Apple, for better or worse, is on the front lines.

This war is not much different that the one I am fighting to grow the craft beer industry. The entrenched mega breweries control 95% of the market and are using every tactic in their arsenal to slow the growth of real competition. One of those tools has been the use of mass media advertising to create that impression that EVERYONE drinks fizzy yellow beer. In other words they rode the same horse ( and I'm not talking about Clydesdales) as the media congloms to market dominance.

Fortunately the consumer is waking up and realizing that there are better alternatives...

Regards
Craig


----------------------------------------------------------------------
You can UNSUBSCRIBE from the OpenDTV list in two ways:

- Using the UNSUBSCRIBE command in your user configuration settings at FreeLists.org
- By sending a message to: opendtv-request@xxxxxxxxxxxxx with the word 
unsubscribe in the subject line.

Other related posts: