>On 5/21/05, Thomas Wolmer <thomas@xxxxxxxxxxxxx> wrote: > > > (??) 04wotw 331 #2: [jb: Assuming we're talking about the Alether, we >= >can > > > add a "for the duration of the combat".] > >=20 > > Oops, that should have been for section 355: > >=20 > > "You see a deep pool of greenish liquid called Leafwater, a strange and > > unique plant. When Phinomel pods are cast into the pool the watery > > substance is transformed. For every pod you cast into it, add 1 to your > > COMBAT SKILL when you dip a weapon into it. You may affect your Wizard's > > Staff in this way." >I always assumed that it was a permanent change. Yes, we probably need >a footnote for this, but we don't have any solid evidence to back us >up. Are there any other opinions on how this bonus should work? I second the assumption of a permanent change... that's how I always handled it, anyways. -jenn "Not all who wander are lost"