[projectaon] Re: Play-test (LW 21)

  • From: Sam Seaver <samseaver@xxxxxxxxx>
  • To: projectaon@xxxxxxxxxxxxx
  • Date: Thu, 14 May 2009 19:56:20 -0500

>>> 104: "It is shortly before dusk when Captain Raker brings his damaged
>>> ship
>>> limping into the harbour of Cape Kabar..."
>>>
>>> "Limping"? A case of Joe Dever's humour, I take it? The question is,
>>> should
>>> it stay, or be replaced?
>>
>> This fits one dictionary definition: "to progress slowly and with
>> great difficulty".
>
> 'Limping into harbour' is a standard UK term for a ship that is in bad
> shape.

I've read this phrase many times elsewhere, the image it conjured
always amused me, but it still made sense.

>
>>> Another odd thing that may not be an error, but is very peculiar none the
>>> less, is section 170, compared to section 322. In 170 you aim for
>>> Dar-Isun's
>>> head with a bow. Now, if you miss you hit a man standing behind him in
>>> the
>>> throat, but if you hit him the arrow is deflected against his helmet. A
>>> useless shot.  While, in section 322, if you miss the Otokh with your
>>> arrow,
>>> nothing happens, but if you hit, you accidentally hit a man in the
>>> throat.
>>> Is that some kind of hidden irony in there, or just neglect from Joe's
>>> side?
>>
>> How should we fix this?
>
> This is unfixable--it is simply part of the way Joe constructed the
> adventure. ;-)

You're assuming that Joe worked in a linear universe where everything
happened regardless of the decisions you make.  There are many other
examples of this non-linearity, which should compel you to play the
books again.

S

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