I have always appreciated how Apple so tightly controlled the early Macintosh platform and software development. I appreciated it because it created stable operations. However, it seems, by articles such as this one and others like it, that much of the future limitations are more about control, greed and vendettas than about commerce, performance and consumers. But perhaps I have too little of information to make an accurate assessment. Much of today's limits with the licensing of applications and development of such seems to be based purely on selfishness and not on good business practices. Does it really help the consumer? Does this really help Apple? Or is this about control? My question would be, at what point does a manufacturer have the right to tell you what you can and cannot do with their hardware? So many of these licensing agreements basically say that you do not own the software or hardware and you are basically being granted the ability to use it while and, more restrictively, how the manufacturer allows you to. I personally believe there are some rights that are being stepped on here. I believe there are some just limits to how far a hardware or software solution provider can go to withhold you from using the product or prevent other products from working with it as well. If we were to allow other businesses to operate the same way, we would be outraged. Should Chevrolets be designed to only use ExxonMobil gas and oil products? And if you were to use any other, your car could be taken away from you? Should food products be laced with chemicals so that if you do not mix the right brands together, it will make you sick, and therefore, you can only use certain brands together? I believe Apple is on the edge of this very gray area, or to me, not so gray. So much so, I am losing interest in Apple products even if they are wildly popular. It is too bad people are so enamored with Apple products. Would any agree or am I missing a larger piece of the puzzle? But don't think that I believe Apple is the only problem here. It stems much deeper to many areas of our industry and other businesses. Dan http://www.rethink-wireless.com/article.asp?article_id=2876 Apple dashes hopes of Flash on iPhone Bars third party compilers on iPhone and iPad apps, hits Adobe workaround By CAROLINE GABRIEL Published: 12 April, 2010 .....But Apple gets more aggressive in its terms and conditions, even at a time when the iPhone platform has serious rivals for the first time. Its revised Ts and Cs, as uncovered by blogger John Gruber, are hostile to apps not written in its chosen languages, Objective-C, C, C++ or Javascript. The rules now state that "applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited). ....Gruber points out that the new rules also ban apps compiled using MonoTouch, which gets Microsoft C# and .Net apps onto the iPhone. He wrote: "It's unclear what this means for tools like Titanium and PhoneGap, which let developers write JavaScript code that runs in WebKit inside a native iPhone app wrapper. They might be OK." Apple has also famously fallen out with Google...