"Here is a good counter argument in support of Apple's position." -Craig http://www.roughlydrafted.com/2010/04/10/five-tremendous-apple-vs-adobe-flash-myths/ Five Tremendous Apple vs. Adobe Flash Myths April 10th, 2010 ---------------------- Craig: I am not sure I agree that those are good counter arguments. I think they are simply trying to deflect them. If these "myths" are the arguments against Apple, I would agree that there is no case. But in reality, most, if not all, are not the arguments...at least not my arguments. I would respond to the writer in this way: "Myth 1: Apple’s great ‘restraint of trade’ "The first argument being thrown at Apple is that its new restriction on the source languages that can be used to link to its iPhone SDK APIs is a “restraint of trade,” apparently because Apple has a legal obligation to support third parties who want to apply their tools to build iPhone apps." Are we talking about what is or should be legal or what we should be doing for a congruent media experience for the benefit of the consumer? Are we talking about "obligation to support" or are we talking about those that want to enable the Apple products to receive a world of content out there? Is not the question whether Apple is trying to choke Flash? Perhaps they have a legal right to try and do so, but is that really for our benefit? "Never mind that such accusations have never been thrown about when the subject was developing titles for the Xbox 360, Wii, PlayStation 3, or any other game console. Those developers must not only use the languages and tools the vendor outlines, but typically must also pay thousands of dollars for licensing fees, specialized development hardware, and jump through a variety of other hoops." Isn't this trying to deflect the argument to someone else? Is Apple trying to limit SDK's for product performance or to prevent the use of a particular format? I doubt that can be answered but I think some are taking it as the latter. "Myth 2: Flash is ubiquitous" Who says that? We have many other formats, codecs and players. But why keep things exclusive? Naturally, we all know the answer and many are guilty of it, not just Apple. That doesn't change the fact that Apple is guilty. "Myth 3: Adobe’s gonna get Apple "With Apple making no effort to bail Adobe out from the consequences of its own incompetence, the Flash Brigade is calling for a merciless reaction from Adobe." If there is a push to retaliate, it is just as wrong as what Apple is doing and the consumer will be the victim of yet another war. We already are and we all have many scars from previous format wars. I dare anyone to say Apple is not warring. "Myth 4: Apple owes Adobe a living "The Flash Brigade also likes to tell tales about how Adobe (like Microsoft) lovingly rescued Apple back when the company was having hard times, so Apple should be paying Adobe back by establishing Flash as the proprietary alternative to open web standards." I've not heard this before and I would agree that Apple does not owe Adobe a living. I doubt we'll find anyone that thinks we should be "establishing Flash as the proprietary alternative to open web standards." I would say this is a myth in the author's own mind. "Myth 5: Apple should just solve Adobe’s problems by offering Choice "With hearts bleeding more dramatically than even the most tortured religious figures ever imagined under centuries of Christendom, the Flash Brigade next insists that no matter how justified Apple is in restricting its own platform, no matter how incompetent Adobe was in screwing up mobile Flash, without regard for how powerless Adobe is to demand that anything really change, and ignoring how awful Adobe and Macromedia were to Apple in the past, it’s Apple’s duty, no, moral obligation, to support Flash as a Choice." I'm not sure who would say this; it is not their moral obligation to support it. But it appears to me that Apple is going to great lengths to prevent the customer from being able to use a particular media format and I do find this morally reprehensible. Is this not the issue? And I realize there is a long list of companies doing this very thing and I find it to be just as problematic. In the end, if I can't watch it, I don't. If a media display product won't play a large portion of the media that is out there, I won't buy it. "Who needs a web based on open, interoperable standards when you can have the Choice of all dynamic content being locked up in Flash?" So is this about trying to break the use of Flash? If so, this supports the idea that it is about control. "Similarly, while Adobe wasn’t so keen on offering users a Choice of Cocoa support, or a Choice of both HTML5 and Flash output from its development tools, it is really interested in Apple offering users a choice between the HTML5 open web Apple is cultivating and the Flash weeds it wants to see choke out any potential for change on the web." If I understand the author's meaning, they freely admit that Apple wants to choke Flash. Would HTML5 be better? Perhaps. Should Apple choke Flash? You decide. Is Flash choking others? Perhaps. Does that justify Apple? To me, the author is merely trying to deflect the arguments and in so doing, supports that Apple is trying to accomplish something that does not support media providers or customers. At least not at the present. From a pragmatic view (which I don't necessarily believe in but is certainly prevalent in our society), can I play the video from a website? No? I'll look at other options. I, personally, have still not heard a reasonable argument why Apple iProducts can't view Flash. Dan